Nanoloop for iPhone combines sequencer, synthesizer and sampler in one package. It provides all functions for creating electronic music from scratch.
FEATURES:
Sequencer: Built from ground up and specifically optimised for touchscreens, nanoloop’s stepsequencer is very fast and simple to use.
Synth: The simple but powerful synthesizer allows to create a great bandwidth of sounds, including beats, noises, basses and pads. Each synth channel is two-voice polyphonic and an additional stereo effect can be applied. Available synthesis types are::
Sampler: Short samples can not just be used in a drum-machine style, but also be pitched and played as notes. Samples can be recorded via microphone (iPhone only), headset microphone (iPhone, iPod touch 2nd gen only) and from nanoloop’s own sound output.
Sample-Import: When iOS4 is running on the device, you can up- and download samples (and also project files) in iTunes. Alternatively, samples can be imported via e-mail. An online conversion tool is their website.
Sample Copy & Paste: You can copy & paste samples to / from apps that support copy & paste of audio.
Share: With nanoloop for iPhone, you can send your saved projects to other nanoloop users and your own PC via e-mail. If nanoloop is installed on the recipient’s iPhone / iPod, she/he can simply tap on the file name in the received e-mail to start nanoloop and import the attached file so that it is available for editing. This makes collaboration very easy, multiple users around the world can work on the same project by simply e-mailing the file back and forth.
Export: Songs can be exported to a WAV file that is accessible via iTunes (simply drag & drop files in finder). The exported file is also copied to the clipboard so that it can be pasted in other apps that support pasting audio. Alternatively, projects sent by e-mail can be converted to WAV audio files with just one click, using the nanoloop2wav desktop conversion tool (Mac OS X only).
Nanoloop was originally developed for Game Boy (first release in 1999) and is a popular platform for mobile music creation. The new iPhone version presented here follows the same basic structure and design concept but otherwise it is an entirely new program. It does not simulate the Game Boy’s sound or other functions but has been fully optimised for the iPhone’s capabilities.
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it would be so awesome if oliver gave us a stem (per-channel) output… wav of the mixed tracks is nice but most the time I want to incorporate them with other stuff!
You can solo each channel (=mute all others), save the project and then export the channel separately. Should be fine when using copy & paste to use the track in an other app. It’s a bit of a hassle when using iTunes though because you have to copy the 000_exported.wav to the finder and re-name it after each export.