Evolution of movie soundtrack composition

A brilliant video on movie soundtracks composition. Raising questions of soundtrack music originality and showing how it is evolved from recording back-tracks with orchestra to the complete digital studios.

We definitely don’t see soundtracks like Ennio Morricone expcept in Quentin Tarantino’s movies. But just to remind you – in 70s and 80 soundtrack could sound like this:

And the evolution of music technology, electronic music genres that are focused on sound and rhythm rather than melody changed soundtrack purpose into textures and rhythms that support picture (which is not a bad thing of course).

NI Updates Maschine software to 2.5

Maschine 2.5

The following improvements are included in Maschine 2.5.0:

  • Support for MASCHINE JAM and it’s associated features
  • Perform FX effects
  • Maschine Factory Library update (available in Native Access)
  • Fixed Velocity is now unified between Pad and Step entry modes
  • A detailed list of missing plug-ins is now presented when trying to load content which requires plug-ins that MASCHINE cannot find.

Fixed Issues:

  • REPLIKA is embedded correctly in MASCHINE’s plugin strip
  • Improved Loop behaviour when deleting and moving scenes
  • Numerous bug fixes

Perform FX description

PERFORM FX

Enliven your sounds with MASCHINE 2.5 software’s advanced Perform FX. Designed for spontaneous, tactile control in recording or live performance, these eight complex multi-effects alter motion, space, dynamics, and more for added expression.

FILTER
An analog-modeled High, Low, and Band-pass filter capable of yielding raw, natural-sounding results using saturation and resonance. Roll off the highs for a thick, murky veil, or use the resonance to create sounds that float into self-oscillation infinity.

FLANGER
A comb filter effect with more than a few tricks up its sleeve. Get performance-ready flanger or phaser effects, or expose its wild side – setting higher decay and frequency values unleashes ping-pong delay-like flutter effects.

BURST ECHO
A warm, versatile echo with plenty of character, designed for spontaneous splashes of echo. Strong, responsive attacks that taper off into hazy trails are perfect for dub and can also be tweaked for more extreme sound design.

RESO ECHO
A complex resonant echo with advanced feedback and saturation that verge on psychedelic tendencies. Echoes range from a tight, punchy resonant hum to ambiguous howling sounds from another dimension.

RING
Built on a carefully selected bank of ring modulators, Ring adds a bell-like quality to melodic sound sources. Using the additional plate reverb, tweak a knob or Smart Strip to hand-pick individual notes and keep them ringing into the stratosphere.

STUTTER
Turn the intensity up, and down again with Stutter. This beat-mangling effect adds creative dynamics like glitches, fills, and expressive pitch-bending crescendos to drum patterns and more.

TREMOLO
A no-frills tremolo and vibrato effect that’s perfect for creating motion and wobble on the fly. Instantly add expression with multiple modes, Rate, and Depth ranges, and use the Stereo knob to create auto-pan motion effects.

SCRATCHER
Scratcher warps your sounds with turntable motion effects that can get other-worldly. Apply a ‘brake’ to a sound, then scratch with it – just like on vinyl. Or use the pitch shifter delay to thicken the sound and create alien-sounding sweeps.

 

Maschine 2.5 Factory Library Update Overview

Cubasis updated to 2.0 with time-stretch, pitch shift, new FX and more

Steinberg has updated Cubasis to 2.0 bringing lots of new features for both professional musicians and beginners.

First of all time-stretch – long waited feature requested by many users. There’s manual and auto mode.

Pitch shift is another requested feature.

New channel strip makes Cubasis more suitable for professional use. Great to have saturator on each channel.

Though it is great update and great intro price for new users there are still some important features missing: Ableton Link support and 12″ iPad Pro interface – it is still scaled version of 9″ ipad.

Cubasis 2 special price valid from September 22 to October 06, 2016: € ($) 24.99 (regular price: € ($) 49.99).
Special price for FX Pack 1 and FX Pack 2 (exclusively available through in-app purchase) valid until October 06, 2016: € ($) 3.99 (regular price: € ($) 6.99).

[appstore id=583976519]

What’s new in Cubasis 2

• A Refreshed User Interface – Enjoy profound usability by straightforward workflows
• Real-time Time-Stretch – Tempo match audio loops to your song’s tempo in a snap
• Pitch shift with formant correction – Easily change keys of any tracks and tune them to perfection
• A studio-grade channel strip – Reach true sound perfection for all channels
• Spin FX – Tweak and mash-up your tracks with DJ-like breaks, stops and stutters
• MicroSonic TAPE instruments – Perfectly recreate trademark sounds from the ’60s era
• 76 new Micrologue presets – Lay down your tracks with cutting-edge modern synth sounds
• Factory loops tempo match – Enjoy the freedom to use included audio loops at any tempo
• MIDI Auto Quantize – Sync MIDI tracks with the beat while recording
• Ready for iOS 10 – Cubasis 2.0 is fully tested and proven iOS 10 compatible

Cubasis 2 Improvements & Fixes
CB-335 Zooming behaviour in arrange window and editors has been reworked to provide enhanced precision and accuracy.
CB-3282 Response time has drastically been improved for menu bar and tool bar buttons.
CB-3081 Record mode tools have been added to tempo pop-up for improved usability.
CB-3145 Factory audio loop library has been converted to lossless FLAC format for improved quality.
CB-3273 Background color option has been added to the setup for the Arrange window.
CB-3209 Order of fixed insert slots can be swapped via corresponding icon.
CB-3289 Improves the cosmetic issue of iOS keyboard and text pop-ups overlapping.
CB-392 Overlapping events no longer flicker when zooming or scrolling.
CB-2947 Loading audio unit instances during playback no longer results in muted audio playback.
CB-3298 Releasing the pitch-bend wheel now correctly resets its value.
CB-3314 Fixes the graphical issue of overlaying event names and event lengths.
CB-3321 Fixes the problem of unreliable rendering of Cubasis when transferring a file via Air Drop.
CB-3341 Fixes the problem of unreliable rendering of Cubasis when deleting user files via WiFi.
CB-3063 Fixes a rare phenomenon where audio files can get lost after recording, renaming and reloading a project.
CB-3028 Solves a rare problem where undoing a track recording could lead to losing corresponding I/O track settings.
CB-3045 Fixes a rare issue where undoing a recording can lead to renaming of the corresponding track.
CB-3129 Fixes a problem where the user interface of Blamsoft Viking appears broken after being assigned as AU instrument.
CB-3127 Freezing an AU track that contains Moog Model 15 now leads to expected results.
CB-2919 Fixes a problem where loading a project that contains a NS1 AU instrument instance could lead to unreliable behaviour of Cubasis.
CB-2205 Swing quantize settings are now properly saved with the project.
CB-3046 Fixes a problem where activating cycle mode during pre-count can lead to loosing recordings.
CB-3062 Activating cycle mode during count-in no longer leads to unwanted results.
CB-3110 Fixes defective samples of Microsonic’s Mellow EP instrument.
CB-3159 Type parameter of filter effect plug-in can now be automated as expected.
CB-3145 Importing loops from the factory library no longer results in wrong audio event lengths.
CB-3170 Return to stop in record mode now works as expected when having roll/count enabled.
CB-3175 Solves a problem where importing 96 kHz samples could lead to broken MiniSampler instruments.
CB-3210 Deleting an effect no longer interacts with other effect or track automations.
CB-3162 Fixes a graphical issue where importing .wav files could lead to overlapping between waveform and event size.

The Legend: Synapse brings MiniMoog to Propellerhead Reason

Synapse (developers of Dune and Antidote synths) has released new Rack Extension for Propellerhead Reason: The Legend.
The Legend is modeled after legendary Moog’s MiniMoog synth with several additions not found in the orginial synth.
“Every component, ranging from the voltage-controlled oscillators (VCOs), voltage-controlled filter (VCF) and voltage-controlled amplifier (VCA), have been modeled to an accuracy never seen before in software. Furthermore the snappy filter and amplifier envelopes have been meticulously modeled, as well as the massive bottom end – even the most marginal effects like temperature drift or effects originating from the power supply have been taken into account.”
Anybody who have seen Minimoog or any plugin that recreates it (Arturia, NI Monark) will find familiar interface – three Oscillators with Moog-style controls, Mixer session with Noise and Feedback, Two Envelopes – One for filter and another for VCA. But also there are couple of new things…
First addition comparing to the original is Poly-mode. Second – it has Unison. At the back-side of the synth you can also find Reverb and Delay section.
What would be cool is to have Envelope CV outs (I hope Synapse add it in the future releases) – but except that it is perfect virtual analog synth that sounds fat and really analog. I would say it has the most analog sound comparing to any other RE-synth. And also from the design point of view – it is one most beautifully designed rack extensions. It looks great with a new Reason 9 black theme.
The Legend is available in Rack Extensions Store for $99 – which is great price tag for one of the best sounding Rack Extensions.

NI to update Maschine adding major Sequencer improvements

Native Instruments has posted on their forum announcement of new functionality they are adding to Maschine.

As for today most of Maschine users creating track sketches in Maschine and exporting stems/audio/midi into other DAW for further arrangement/processing.

Maschine sequencer – from capturing ideas to the full track

One of the mid-term goals for Native Instruments is to “support the full workflow from capturing first ideas to sketching a song arrangement”.

In v.2.4.6 Maschine Sequencer was updated to support Scene Length (independently from the Clip Length – before that Scene length was equal to longest clip in the scene).

The next improvement to be added is called Linked Scenes.

“This will allow Scenes to be inserted into the arrangement multiple times, and changes in one of the linked Scenes (or instances of the Scene, if you like) will be mirrored in the other linked Scenes. With one press of a button, a linked Scene can be turned into a “unique” Scene, i.e. new Patterns are generated on all Groups and the Scene is unlinked, but contains exactly the events of the linked Scene – and can be edited on its own from then on. We are implementing this feature in a way that it is unobtrusive to existing workflows of Scene duplication etc.”

Song Layer and Song Clips

The next step will be adding Song Layer – a new layer on top of the Scene arranger where Song clips can be placed independent from the Scene boundaries. So Scenes would contain patterns. And Song contains Song Clips. Pattern can be turned into Song Clip.

As mentioned on the forum – all these new adjustments are being tested by small group of beta testers. I expect new Song Layer to be available in next major Maschine update 2.5. And maybe NI finally introduce new hardware – to respond Ableton Push 2 and MPC Touch.

PPG Phonem Synth for iPad

Wolfgang Palm’s Phonem VST synth was successfully ported for the iPad. Apart that the voice-synth itself is cool and powerful it also has all the main features you can expect from the modern iOS music app: Inter-App Audio, Audio Unit support, Audiobus with state-saving etc.

Phonem synth iOS Audio Unit extension allows you to use multiple instances of the app in the compatible host (Cubasis, GarageBand).

The app requires you to spend some time playing with it to start making sound that make sense. But the synth comes with useful library of 500+ presets – covering basic and advanced sounds.

[appstore id=1088853546]

[asa_item id=”1088853546″]

Learn more at wolfgangpalm.com

Softube Modular Review

First Eurorack Plugin authorized by Doepfer and Intellijel 

Buchla and Moog started with modular synthesizers in 1960s and Doepfer made it affordable in 1990s by introducing the Eurorack standard.

Softube has introduced Modular – their own take on Eurorack bringing unique expandable VST instrument with almost unlimited possibilities.

Softube has great experience on emulating hardware gear – from guitar amps to high-end compressors and vintage EQs. Even some DAWs – Ableton Live and Propellerhead Reason have Softube modules embedded out-of-the-box. Their work with Tube-Tech is probably one of the best and closest mixing gear emulation you can find in VST. With all that experience you can expect highest quality of their new plugins.

Unlimited options of rewiring modules with feedback loops and cross modulations was always stopper for faithful modulation of Eurorack systems.

However Softube managed to get a truly analog sound – the sound of its oscillators and filters is amazing. But beyond that you can do everything you can imagine in Eurorack with feedback loops, modulation and audio-rate modulation as well – simply connect audio output of one of your modules into the input of another module.

With DC-coupled audio interface you can send CV signals from the Softube modular right into your modular rig.

Modules that are already presented in Softube Modular would cost you at least $2000 (without the case and power) if you’re making your own Eurorack. But the beauty of the software emulations is that you can add multiple copies of the module – I have not seen Euroracks that have let’s say two Korgasmatrons and three Rubicons… but you can easily do that in Softube Modular.

In Softube Modular basic system contains six Doepfer modules (A-110-1 VCO, A-108 VCF, A-132-3 Dual VCA, A-140 ADSR, A-118 Noise/Random, A-147 VCLFO)

Basic system also contains over 20 Utility modules (such as MIDI to CV/gate, mixers, slew, sample & hold, switches, multiples, delay, offset, sequencers, clock dividers, logic and signal tools, as well as a Polyphonic MIDI to CV/gate module).

Additional authorized emulations from Intellijel is available as add-ons (uFold II, Korgasmatron II, Rubicon).

What’s next?

We can’t wait to see more brands like Make Noise, Mutable Instruments, 4ms, Verbos, Harvestman and others joining the party while Softube bringing some of their plugins (delay, reverb…) into the Modular format as well.

Pros:

  • Sound is very close to the real Eurorack
  • Unlimited modulation options
  • New modules come in future releases
  • Hearbeat users got drum modules in Modular
  • Up-to 4 voices polyphony support (via MIDI-CV notes distributor)

Cons:

  • CPU hungry (due to the complex mathematics and upsampling – that’s the price of good sound quality)
  • No modules drag’n’drop
  • Very basic sequencing abilities

GET SOFTUBE MODULAR

Alternatives:

Melodics – Learn Finger Drumming with iPad or iPhone

Melodics is Mac/Win software that helps you learn Finger Drumming has released iOS app that eliminates the need of the midi controller.

Melodics provides you with the set of lessons that help you to develop fingerdrumming skills. You can download Win or Mac version here – http://melodics.com/download

First 20 lessons are free. Then there’s subscription fee of $9.99/month for the access to 200+ lessons.

The iOS controller app is free.

[appstore id=1091448214]

https://www.youtube.com/watch?v=-UgUKOVmV3s

Reaktor Blocks update brings Eurorack and Maschine integration

Native Instruments has updated Reaktor Blocks to v.1.2 (Blocks is modular Eurorack-style extension for Reaktor 6).

New update brings integration of Blocks into Eurorack (or other modular format) setup. NI also introduced couple of new blocks available via Reaktor User Library: Maschine sequencer and NIJI Drums (set of modules that emulate classic drum machine sounds).

First new block is Pitch CV out which is converting Pitch into CV signal that can be sent into Audio output via DC coupled interface and also the block has calibration feature. There are several options how to get this signal from Reaktor into Eurorack: DC-Coupled audio interface (ex.MOTU), Specialized Eurorack Module – ex. Expert Sleepers ES-3 or one of the Roland AIRA modular devices that work as audio interface when connected to USB port of the computer – so you can use their outputs to transmit CV signal from Reaktor to Eurorack.

Second block – MIDI out is converting Reaktor internal CV signals + Pitch and Gate into MIDI Pitch, Gate and CC messages. With MIDI out you can send pitch, gate and CC messages to any MIDI to CV, USB/MIDI/CV device to get that signal as Eurorack CV. Our favorite in this department is Endorfin.es Shuttle Control. This Eurorack module has 16 configurable MIDI to CV outputs and supports Eurorack pitch format (1v/oct) as well as Buchla format (1.2v/oct).

Third new block is Gates and Triggers. Generate up to four gates and triggers from incoming signals. Perfect for pinging filters, triggering function generators and envelopes, clocking sequencers and much more. Connect external modular gear or use them internally in your Blocks patches

Also NI released two new blocks (one block and one block set) via Reaktor User Library. Those are Maschine Sequencer – drum sequencer with 8 gate-outs easy controlled via MIDI Maschine template. For now the MIDI template was released for MKII only (where’s Maschine Studio support?). But MIDI template uses CC messages so it should be easy to configure similar MIDI template for Maschine Studio, Maschine Mikro and even other MIDI conrtollers. Release of Blocks 1.2 opens whole new world of new blocks for various midi controllers – it should be really cool – I can’t wait what amazing Reaktor community will release in the next weeks.

Another addition NIJI DRUMS is set of 8 blocks emulating classic drum machine sounds. 8 drum sounds would play nicely with new Maschine template.

Watch these videos to learn how to use new Reaktor modules: